The end of the (virtual) world: what happens when the servers are switched off
The legacy and future of virtual worlds is explored in ‘Between Worlds‘, a new exhibition at The Photographers’ Gallery, London
Virtual worlds, briefly digital epicentres of user communities and all-consuming lifestyles lived online, tend to burn brightly before disappearing, hosting one last ‘end of the world’ party before the servers are permanently switched off.
The journey since the earliest online games – from Maze, the first 3D first-person game to be created, to PlayStation Home, WorldsChat and Myst Online – is now traced by a new London exhibition. ‘Between Worlds’, which opened this summer to mark the 20th anniversary of Second Life, a rare example of a still-active virtual world, explores these online communities.
‘The exhibition traces the development of early virtual worlds (for example Habitat from 1985) and compares how the premise of alternative worlds, as spaces for virtual communities to flourish, developed into the 2000s, where it became commercialised through platforms such as Second Life, and resurfaces today through both corporate and public promises of metaverses,’ say the exhibition’s curators Sam Mercer and Arieh Frosh. ‘Rather than being nostalgic, the exhibition aims to bring attention to the attitudes and politics that structure these spaces, and the communities that inhabit them.’
The exhibition considers what happens to these now-defunct communities, looking at YouTube videos marking the endings, and web documentary Preserving Worlds, which focuses on how the communities are maintained.
A newly commissioned video game, World Imagining Game, by Glasgow-based creative developers Benjamin Hall and Frances Lingard, is also included in the exhibition, encouraging players to create their own characters, mode of gameplay and to think about how their world will be moderated.
‘We take a critical look at virtual worlds and wanted to think more about what the general public wants from these spaces that we are told are the future, ones that will have an increasing importance in access to services, entertainment, socialising and work,’ Frosh and Mercer add.
‘Some of the questions we are asking are: who designs virtual worlds, and for whom? What are the economic and ecological realities of these spaces? To produce this we worked with Hall and Lingard. We mapped out a game in which the players design a virtual world from its initial creation and imagine its demise: what happens to the users, the content, the cultures that existed there? As you play the game and answer a series of questions, a visual representation of your virtual world emerges. Upon completing the game, your world will be added to an online repository of hundreds of other imagined worlds, with a selection printed and added to the space at the gallery.’
Wallpaper* Newsletter
Receive our daily digest of inspiration, escapism and design stories from around the world direct to your inbox
‘Between Worlds’ at The Photographers’ Gallery, London, is open from 23 June – 24 September 2023
thephotographersgallery.org.uk
Hannah Silver is the Art, Culture, Watches & Jewellery Editor of Wallpaper*. Since joining in 2019, she has overseen offbeat design trends and in-depth profiles, and written extensively across the worlds of culture and luxury. She enjoys meeting artists and designers, viewing exhibitions and conducting interviews on her frequent travels.
-
Utilitarian men’s fashion that will elevate your everyday
From Prada to Margaret Howell, utilitarian and workwear-inspired men’s fashion gets an upgrade for S/S 2024
By Jack Moss Published
-
Gerhard Richter unveils new sculpture at Serpentine South
Gerhard Richter revisits themes of pattern and repetition in ‘Strip-Tower’ at London’s Serpentine South
By Hannah Silver Published
-
Vipp’s Scandinavian guesthouse offers a sleek setting amid a wild landscape
Vipp Cold Hawaii is a Scandinavian guesthouse designed by architecture studio Hahn Lavsen in Denmark’s Thy National Park
By Sofia de la Cruz Published
-
Gerhard Richter unveils new sculpture at Serpentine South
Gerhard Richter revisits themes of pattern and repetition in ‘Strip-Tower’ at London’s Serpentine South
By Hannah Silver Published
-
London gallery Incubator’s six emerging artists to see in spring 2024
Incubator's spring programme features six artists in consecutive two-week solo shows at the London, Chiltern Street gallery
By Mary Cleary Published
-
Kembra Pfahler revisits ‘The Manual of Action’ for CIRCA
Artist Kembra Pfahler will lead a series of classes in person and online, with a short film streamed from Piccadilly Circus in London, as well as in Berlin, Milan and Seoul, over three months until 30 June 2024
By Zoe Whitfield Published
-
Yinka Shonibare considers the tangled relationship between Africa and Europe at Serpentine South
Yinka Shonibare‘s ‘Suspended States’ at Serpentine South, London, considers history, refuge and humanitarian support (until 1 September 2024)
By Tianna Williams Published
-
Gavin Turk subverts still-life painting and says: ‘We are what we throw away’
Gavin Turk considers wasteful consumer culture in ‘The Conspiracy of Blindness’ at Ben Brown Fine Arts, London
By Rowland Bagnall Published
-
Don’t miss: Thea Djordjadze’s site-specific sculptures in London
Thea Djordjadze’s ‘framing yours making mine’ at Sprüth Magers, London, is an exercise in restraint
By Hannah Silver Published
-
‘Accordion Fields’ at Lisson Gallery unites painters inspired by London
‘Accordian Fields’ at Lisson Gallery is a group show looking at painting linked to London
By Amah-Rose Abrams Published
-
Fetishism, violence and desire: Alexis Hunter in London
‘Alexis Hunter: 10 Seconds’ at London's Richard Saltoun Gallery focuses on the artist’s work from the 1970s, disrupting sexual stereotypes
By Hannah Silver Published