Salvatore Ferragamo S/S 2018
From Bardot to Garbo, design director Fulvio Rigoni’s ode to female beauty icons
Scene setting: For the first time in years, Salvatore Ferragamo changed up its show location, moving from inside the Borsa Italiana to an outdoor catwalk just outside of the historic Italian stock exchange, where a middle finger statue by Maurizio Cattelan looms large. The artist’s L.O.V.E. (2010) sculpture sat in stark contrast to the romantic show setting, with soft grass underfoot and a raised Perspex catwalk.
Mood board: Salvatore Ferragamo design director Fulvio Rigoni was inspired by glamourous female icons like Greta Garbo, Marilyn Monroe and Brigitte Bardot. This manifested itself in a diverse and sophisticated collection made up of dresses shimmering with sequins cut in exotic skins, fringed or transparent skirts, flared jumpsuits, knits with oversized stitching and sexy swimming costumes.
Finishing touches: It was the second collection for Paul Andrew, Ferragamo’s recently minted design director of women’s footwear. The shoemaker imagined the grosgrain-style petal heels from his debut in newer heights for S/S 2018. Andrew also updated the sporty sock boot he presented last season, swapping its knit material for weaved leather.
Salvatore Ferragamo S/S 2018.
Salvatore Ferragamo S/S 2018.
Salvatore Ferragamo S/S 2018.
Salvatore Ferragamo S/S 2018.
Receive our daily digest of inspiration, escapism and design stories from around the world direct to your inbox.
-
New York's iconic Breuer Building is now Sotheby's global headquarters. Here's a first lookHerzog & de Meuron implemented a ‘light touch’ in bringing this Manhattan landmark back to life
-
Inside the process of creating the one-of-a-kind book edition gifted to the Booker Prize shortlisted authorsFor over 30 years each work on the Booker Prize shortlist are assigned an artisan bookbinder to produce a one-off edition for the author. We meet one of the artists behind this year’s creations
-
This Mumbai apartment feels pixelated, like walking into a retro video gameA MuseLAB-designed space embraces a repetitive grid pattern, yet manages to feel completely open and unrestrained